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| reports:general_abyssal_tips [2025/12/08 04:42] – dano1 | reports:general_abyssal_tips [2025/12/24 22:55] (current) – [Towers] dano1 | ||
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| * You can solo using a frigate, but it requires 3x filament and has more loot than doing 1x filament with a cruiser. | * You can solo using a frigate, but it requires 3x filament and has more loot than doing 1x filament with a cruiser. | ||
| + | * In the first room you are invulnerable for 1 minute and in the other rooms 15 seconds. The enemies will not attack until then. Use that time to examine the pylons, clouds, caches, and enemies. | ||
| * Gates will not open until all enemies are dead. | * Gates will not open until all enemies are dead. | ||
| * Extraction nodes are optional. Sometimes they have no loot. | * Extraction nodes are optional. Sometimes they have no loot. | ||
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| * If you go out of bounds you will die. An orange barrier appears if you get close. | * If you go out of bounds you will die. An orange barrier appears if you get close. | ||
| * Use " | * Use " | ||
| + | |||
| + | ===== Tips for just starting out ===== | ||
| + | |||
| + | * Start with T0, run lots of them until you are familiar with all the enemies. There are not many varieties in T0. A tech 1 cruiser is good. There are community fits built-in to the fitting window. Search for " | ||
| + | * Don't move up to the next tier until you have learned all the enemy types that spawn in that tier. Refer to [[https:// | ||
| + | * Study the [[https:// | ||
| + | * Learn the resists your ship has, the resists the enemies have, factoring in the weather. Also learn the damage types enemies do. This way you can prioritize which enemies to kill based on your weakest resists. | ||
| + | * Don't start with frigates and then try to move to cruisers. Frigates past T0 will require deep understanding of enemies and how to pilot against them and have a higher chance for loss if you make a mistake. Cruisers allow more room for mistake, and if you stick with cruisers the tactics will remain the same and you won't have to relearn everything as you move up. | ||
| ===== Tips for doing runs ===== | ===== Tips for doing runs ===== | ||
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| * Watch out for physical barriers and if be aware if containers are on the far side of an object. | * Watch out for physical barriers and if be aware if containers are on the far side of an object. | ||
| + | ===== Weather Types ===== | ||
| + | |||
| + | * Electrical: -EM resist, +Capacitor recharge | ||
| + | * Exotic: -Kinetic resist, +Sensor strength, Ishkur, Deimos | ||
| + | * Firestorm: -Thermal resist. increased armor | ||
| + | * Dark: -Weapon range +ship velocity | ||
| + | * Gamma: -Explosive resist, +shield strength | ||
| ===== Towers ===== | ===== Towers ===== | ||
| - | * Deviant Automata Suppressor - kills friendly and enemy drones | + | * Deviant Automata Suppressor - kills friendly and enemy drones |
| * Multibody Tracking Pylon - increases tracking ability | * Multibody Tracking Pylon - increases tracking ability | ||
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| * Increases signature radius 300% | * Increases signature radius 300% | ||
| * White - | * White - | ||
| + | * 300% Signature Radius Penalty | ||
| * Red | * Red | ||
| * -30% Penalty to shield booster shield bonus | * -30% Penalty to shield booster shield bonus | ||
| Line 40: | Line 57: | ||
| - | ===== Tough enemies ===== | ||
| - | * Devoted Hunter - Try to get under guns or outrange them. Very tough! Max range around 25km? | + | ===== Loot types ===== |
| - | * Lucifer Cynabal - Neuts, webs, and does big dmg. Wants to keep me around 9km. Try to out range guns/ | + | |
| + | Mutasplasmids, | ||
| - | ===== Loot types ===== | + | * Dark |
| - | + | * Microwarpdrive | |
| - | * Dark - Microwarpdrive Mutaplasmid | + | * Electrical |
| + | * Gas Scoop | ||
| + | * Strip Miner | ||
| + | * Deep Core Miner | ||
| + | * EMP Smartbomb | ||
| + | * Energy Neutralizer | ||
| + | * Nosferatu | ||
| + | * Firestorm | ||
| + | * Armor repairer | ||
| + | * Smartbomb | ||