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reports:pirate_slaughter [2025/10/11 03:25] – [Walkthrough with Apocalypse] dano1reports:pirate_slaughter [2025/10/11 04:20] (current) – dano1
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 ====== Pirate Slaughter (Level 4) ====== ====== Pirate Slaughter (Level 4) ======
  
-Level 4 mission from security agent. Gurista enemies (kinetic/thermal).+Level 4 mission from security agent. Gurista enemies (kinetic/thermal). Double kinetic armor helps. 
 + 
 +===== Notes ===== 
 + 
 +**Challenging** 
 + 
 +Enemies can hit out 200km+. Enemies jam targeting with ECM (the Pith Communications Officer, Exterminator version) but it has a range limit. In each room, certain BS are trigger for reinforcements. Manage the waves carefully.
  
-**Challenging.** 
  
-Enemies can hit out 200km+. I had to warp out to avoid dying at one point and my sentry drones took damage. One rep was not enough.  
  
 **Warning** Last room has warp scrambling frigate. **Warning** Last room has warp scrambling frigate.
  
-===== Walkthrough with Dominix =====+===== Walkthrough =====
  
-Done with [[:ships:Level 4 Mission Sentry Dominix]].+Done with [[:ships:Level 4 Mission Sentry Dominix]] and with [[:ships:Level 4 Mission Pulse Apocalypse]].
  
 **Warpin** **Warpin**
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 **Room 1** **Room 1**
  
-When entering first room, destroyers and battleships about 30km away. +Enemies 30km away that auto aggro. 
-Second wave includes frigates and battleships. + 
-Enemies hit out 200km+ and I took a lot of damage. I had to MJD a second time to gain more distance and then warp out to avoid dying. They also targeted and damaged my sentry drones. Was pretty challenging. Couldn't just outrange them.+Enemies hit out 200km+. 
 + 
 +There is a lone battleship at the top (Pith Communications Officer), shooting that one caused reinforcements to arrive. Another one also spawns later. Be careful about attacking them as they spawn backups.
  
 **Room 2** **Room 2**
  
-Was able to do it without warping out but I had to overload and took some structure damage. Cutting it very close. Ran out of cap too by the end. VERY close. Could have warped out if I had to but would have been dangerous to warp back in. After this room I upgraded armor rep to tier 2 and also my armor hardeners and also added armor repair speed/amount rigs.+This room also has lone ships that are (or spawn later) at the top by themselves. Careful about attacking those are they spawn the reinforcements.
  
 **Room 3** **Room 3**
  
-Final room had a lot of smaller ships and not a ton of BS. Was pretty easy compared to room 2.+The solo BS up at the top, Pithi Conquistador, spawns a wave when destroyed. The BS in the second wave is the same way.
  
-===== Walkthrough with Apocalypse ===== 
- 
-Done with [[:ships:Level 4 Mission Pulse Apocalypse]] with afterburner, 2x kinetic armor hardener and 1x thermal hardener. 
- 
-**Warpin** 
- 
-Just acceleration gate 
- 
-**Room 1** 
  
-Enemies 30km and auto aggro. There is a lone battleship at the top (Pith Communications Officer), shooting that one caused reinforcements to arrive. 
reports/pirate_slaughter.1760153152.txt.gz · Last modified: by dano1