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Level 4 security mission.
Note: Can bring a Gate Key to avoid having to loot it from the cargo container the last BS drops in room 1.
Can skip room and take gate if have Gate Key.
On initial warp-in, enemies will land about 55km away. Not a ton of enemies. Easy. No reinforcements. Last BS drops a cargo container with the Gate Key. It is not consumed and can be re-used on subsequent missions.
Can take gate at any time and skip room.
Enemies about 50km away. Not too many, can kill them on the way to the gate. Easy.
Can take gate at any time and skip room.
THIS ROOM WAS HARD. The enemies did a ton of damage and I had to warp out. I was able to blast Anire before she could warp away again, so the mission was over. I could return to the agent now.
I want to go back and get the loot she dropped though. I might have to warp out a second time… Could be really tough. Might use the MJD and see if distance helps.
Ok, yes, using MJD and getting out to 100km put me out of the Serpentis enemy range. Was much easier to snipe from safety.
She dropped a basic +3 charisma implant worth about 3 million.
REINFORCEMENTS SPAWN after killing initial defenders.
Another dangerous room! Has warp scrambling frigates, sentry towers, and lots of enemies. Enemies are 50-100km away so have a short window to blast the scrambling frigates or MJD to sniping range.
I was able to turn away and kill the frigates before they even got close. I was able to kill everything else without using MJD to get away.
There were some reinforcements after clearing the room. 4 BS. Then 5 BS after that.
Full cleared.