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reports:serpentis_base

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Serpentis Base

Level I combat signature scanned in null sec. Unrated site. Can escalate to Contract Killers.

Short and easy. Destroy the Serpentis Armory in the second room.

Warpin

Only an acceleration gate.

Room 1

Beacon on warpin might break cloak. Closest enemy is guardian cruiser 10km away. Rest are 92-154km away.

Kill the closest one, then the destroyer/BS group. Save the far guardian cruiser for last.

  • 10km away
    • Cruiser x1 Guardian - dampens but does not scram. After killing them I sat on the warpin beacon and sniped.
  • 90km+ away
    • Destroyer x2
    • Battleship x2
  • 150km away
    • Cruiser x1 Guardian - triggered next wave

Next wave after killing the distant guardian cruiser:

  • Cruiser x3 165km away

When approaching the gate ~10km, another wave is spawned:

  • Battlecruiser x2-3

Room 2

Warp-in beacon might decloak. Veldspar asteroids, Scordite.

Clue given to destroy the Serpentis Armory. On one run, I killed the armory right away but nothing happened. Must need to kill everyone too. (Nope, maybe I should save it for last?)

Initial defenders 61-64km away:

  • Cruiser x4 (3 guardians) - Attacking the 1 non-guardian triggered wave.

Next wave 85km away:

  • Battlecruiser x3
  • Battleship x2

Next wave 95km away

  • Destroyer x4
  • Cruiser x3

Loot

reports/serpentis_base.1694526987.txt.gz · Last modified: by dano1